Hackademy is a social innovation venture teaching coding and technology literacy via face-to-face learning and community mentorship. We are committed to providing an open and welcoming environment for all, particularly those groups who have traditionally faced barriers in entering technical fields. We believe that knowledge of coding and other technologies is the new literacy for the digital age.
However, certain demographic groups are cut off from this new literacy and face issues with access to building and maintaining a career in the STEM fields (science, technology, engineering, and math). We believe experiential learning is the best way to develop excitement and skills that promote success in STEM for all, and are committed to supporting these groups through targeted workshops in addition to our regular curriculum.
Want to get involved? Hackademy provides an opportunity
for tech talent to contribute to the local knowledge
economy within a supportive community, sharing
their skills and inspiring new generations of
STEM professionals. Our community “garden” of
students and mentors will self-seed: as novices
gain knowledge they will in turn be able to encourage
and teach others.
We are actively recruiting instructors and volunteers. There are many ways to get involved.
Want to learn? Join our mailing list or register for an upcoming course!
Want more information? Drop us a line at firstname.lastname@example.org
Cadets do not need to be familiar with basic programming concepts or have any programming experience. We will teach from the fundamentals and up! In this four week course, cadets will learn how to write computer code to make a robot perform various tasks assigned by the Commandant. Get your creativity flowing and walk away with more knowledge to share with your friends and family!
Participants do not need to be familiar with basic programming concepts or have any programming experience. We use the software library for Wink.
Register and pay $100+HST per student online for the class .
If we cancel a course or session, all participants will be fully refunded the full program cost. Participants may choose to transfer a registration to a future courses if desired.
Our instructors and mentors bring a wealth of experience with technology: they work as programmers, technical designers, teachers and trainers, and some are still students themselves at local schools like the University of Waterloo. They all share a common goal: to help create a sustainable division within the Artemis Spaceship Bridge Simulator gaming community, while maintaining the values of the association and associates.
Class Cancellation Policy We reserve the right to cancel this course if we do not reach our minimum class size required. In the event of a cancellation, you will be notified 5 days in advance and receive a full refund.
Refund Policy - Satisfaction Guaranteed Your payment guarantees your seat in the course. If you cannot attend the course, you may sell or give your seat to someone else as long as you let us know before the first class.
If you cancel within 5 days of the start of the course, you will be charged for the first class and an administration fee.
Cancellations that are received more than 5 days before the start of the course will receive a full refund. If you have to cancel anytime after the first class, please notify us immediately.
If you aren't satisfied with the course for any reason, we want to know about it and make it right!
If you still need to cancel, we'll refund your program fee on a pro-rated basis, so that you'll pay only for the classes that have already occurred, plus an administration fee.
We want you to be 100% satisfied with our program! If we cancel a class due to inclement weather, a make-up class will be offered on an alternate day, sometimes at an alternate facility if necessary.
"When educating the minds of our youth, we must not forget to educate their hearts."
Want to learn?
Join our mailing list or register for an upcoming course and announcements!